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Diff of /tags/openglupdate-2_3_3/glext.h

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trunk/opengl-update/glext.h revision 1872 by niro, Tue Jul 3 09:29:31 2012 UTC tags/openglupdate-2_3_3/glext.h revision 1998 by niro, Wed Dec 19 10:59:38 2012 UTC
# Line 29  extern "C" { Line 29  extern "C" {
29  */  */
30    
31  /* Header file version number, required by OpenGL ABI for Linux */  /* Header file version number, required by OpenGL ABI for Linux */
32  /* glext.h last updated $Date: 2012-06-18 11:26:35 -0700 (Mon, 18 Jun 2012) $ */  /* glext.h last updated $Date: 2012-09-19 19:02:24 -0700 (Wed, 19 Sep 2012) $ */
33  /* Current version at http://www.opengl.org/registry/ */  /* Current version at http://www.opengl.org/registry/ */
34  #define GL_GLEXT_VERSION 82  #define GL_GLEXT_VERSION 85
35  /* Function declaration macros - to move into glplatform.h */  /* Function declaration macros - to move into glplatform.h */
36    
37  #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)  #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
# Line 88  extern "C" { Line 88  extern "C" {
88  #define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22  #define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
89  #define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23  #define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
90  #define GL_ALIASED_LINE_WIDTH_RANGE       0x846E  #define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
 #endif  
   
 #ifndef GL_VERSION_1_2_DEPRECATED  
91  #define GL_RESCALE_NORMAL                 0x803A  #define GL_RESCALE_NORMAL                 0x803A
92  #define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8  #define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
93  #define GL_SINGLE_COLOR                   0x81F9  #define GL_SINGLE_COLOR                   0x81F9
# Line 110  extern "C" { Line 107  extern "C" {
107  #define GL_BLEND_EQUATION                 0x8009  #define GL_BLEND_EQUATION                 0x8009
108  #define GL_FUNC_SUBTRACT                  0x800A  #define GL_FUNC_SUBTRACT                  0x800A
109  #define GL_FUNC_REVERSE_SUBTRACT          0x800B  #define GL_FUNC_REVERSE_SUBTRACT          0x800B
 #endif  
   
 #ifndef GL_ARB_imaging_DEPRECATED  
110  #define GL_CONVOLUTION_1D                 0x8010  #define GL_CONVOLUTION_1D                 0x8010
111  #define GL_CONVOLUTION_2D                 0x8011  #define GL_CONVOLUTION_2D                 0x8011
112  #define GL_SEPARABLE_2D                   0x8012  #define GL_SEPARABLE_2D                   0x8012
# Line 239  extern "C" { Line 233  extern "C" {
233  #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2  #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
234  #define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3  #define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
235  #define GL_CLAMP_TO_BORDER                0x812D  #define GL_CLAMP_TO_BORDER                0x812D
 #endif  
   
 #ifndef GL_VERSION_1_3_DEPRECATED  
236  #define GL_CLIENT_ACTIVE_TEXTURE          0x84E1  #define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
237  #define GL_MAX_TEXTURE_UNITS              0x84E2  #define GL_MAX_TEXTURE_UNITS              0x84E2
238  #define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3  #define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
# Line 298  extern "C" { Line 289  extern "C" {
289  #define GL_TEXTURE_DEPTH_SIZE             0x884A  #define GL_TEXTURE_DEPTH_SIZE             0x884A
290  #define GL_TEXTURE_COMPARE_MODE           0x884C  #define GL_TEXTURE_COMPARE_MODE           0x884C
291  #define GL_TEXTURE_COMPARE_FUNC           0x884D  #define GL_TEXTURE_COMPARE_FUNC           0x884D
 #endif  
   
 #ifndef GL_VERSION_1_4_DEPRECATED  
292  #define GL_POINT_SIZE_MIN                 0x8126  #define GL_POINT_SIZE_MIN                 0x8126
293  #define GL_POINT_SIZE_MAX                 0x8127  #define GL_POINT_SIZE_MAX                 0x8127
294  #define GL_POINT_DISTANCE_ATTENUATION     0x8129  #define GL_POINT_DISTANCE_ATTENUATION     0x8129
# Line 354  extern "C" { Line 342  extern "C" {
342  #define GL_DYNAMIC_READ                   0x88E9  #define GL_DYNAMIC_READ                   0x88E9
343  #define GL_DYNAMIC_COPY                   0x88EA  #define GL_DYNAMIC_COPY                   0x88EA
344  #define GL_SAMPLES_PASSED                 0x8914  #define GL_SAMPLES_PASSED                 0x8914
345  #endif  #define GL_SRC1_ALPHA                     0x8589
   
 #ifndef GL_VERSION_1_5_DEPRECATED  
346  #define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896  #define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
347  #define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897  #define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
348  #define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898  #define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
# Line 378  extern "C" { Line 364  extern "C" {
364  #define GL_SRC1_RGB                       0x8581  #define GL_SRC1_RGB                       0x8581
365  #define GL_SRC2_RGB                       0x8582  #define GL_SRC2_RGB                       0x8582
366  #define GL_SRC0_ALPHA                     0x8588  #define GL_SRC0_ALPHA                     0x8588
 #define GL_SRC1_ALPHA                     0x8589  
367  #define GL_SRC2_ALPHA                     0x858A  #define GL_SRC2_ALPHA                     0x858A
368  #endif  #endif
369    
# Line 463  extern "C" { Line 448  extern "C" {
448  #define GL_STENCIL_BACK_REF               0x8CA3  #define GL_STENCIL_BACK_REF               0x8CA3
449  #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4  #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
450  #define GL_STENCIL_BACK_WRITEMASK         0x8CA5  #define GL_STENCIL_BACK_WRITEMASK         0x8CA5
 #endif  
   
 #ifndef GL_VERSION_2_0_DEPRECATED  
451  #define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643  #define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
452  #define GL_POINT_SPRITE                   0x8861  #define GL_POINT_SPRITE                   0x8861
453  #define GL_COORD_REPLACE                  0x8862  #define GL_COORD_REPLACE                  0x8862
# Line 489  extern "C" { Line 471  extern "C" {
471  #define GL_SRGB8_ALPHA8                   0x8C43  #define GL_SRGB8_ALPHA8                   0x8C43
472  #define GL_COMPRESSED_SRGB                0x8C48  #define GL_COMPRESSED_SRGB                0x8C48
473  #define GL_COMPRESSED_SRGB_ALPHA          0x8C49  #define GL_COMPRESSED_SRGB_ALPHA          0x8C49
 #endif  
   
 #ifndef GL_VERSION_2_1_DEPRECATED  
474  #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F  #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
475  #define GL_SLUMINANCE_ALPHA               0x8C44  #define GL_SLUMINANCE_ALPHA               0x8C44
476  #define GL_SLUMINANCE8_ALPHA8             0x8C45  #define GL_SLUMINANCE8_ALPHA8             0x8C45
# Line 726  extern "C" { Line 705  extern "C" {
705  /* reuse GL_RG32UI */  /* reuse GL_RG32UI */
706  /* Reuse tokens from ARB_vertex_array_object */  /* Reuse tokens from ARB_vertex_array_object */
707  /* reuse GL_VERTEX_ARRAY_BINDING */  /* reuse GL_VERTEX_ARRAY_BINDING */
 #endif  
   
 #ifndef GL_VERSION_3_0_DEPRECATED  
708  #define GL_CLAMP_VERTEX_COLOR             0x891A  #define GL_CLAMP_VERTEX_COLOR             0x891A
709  #define GL_CLAMP_FRAGMENT_COLOR           0x891B  #define GL_CLAMP_FRAGMENT_COLOR           0x891B
710  #define GL_ALPHA_INTEGER                  0x8D97  #define GL_ALPHA_INTEGER                  0x8D97
# Line 749  extern "C" { Line 725  extern "C" {
725  #define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B  #define GL_MAX_TEXTURE_BUFFER_SIZE        0x8C2B
726  #define GL_TEXTURE_BINDING_BUFFER         0x8C2C  #define GL_TEXTURE_BINDING_BUFFER         0x8C2C
727  #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D  #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
 #define GL_TEXTURE_BUFFER_FORMAT          0x8C2E  
728  #define GL_TEXTURE_RECTANGLE              0x84F5  #define GL_TEXTURE_RECTANGLE              0x84F5
729  #define GL_TEXTURE_BINDING_RECTANGLE      0x84F6  #define GL_TEXTURE_BINDING_RECTANGLE      0x84F6
730  #define GL_PROXY_TEXTURE_RECTANGLE        0x84F7  #define GL_PROXY_TEXTURE_RECTANGLE        0x84F7
# Line 1015  extern "C" { Line 990  extern "C" {
990  /* reuse GL_MEDIUM_INT */  /* reuse GL_MEDIUM_INT */
991  /* reuse GL_HIGH_INT */  /* reuse GL_HIGH_INT */
992  /* reuse GL_SHADER_COMPILER */  /* reuse GL_SHADER_COMPILER */
993    /* reuse GL_SHADER_BINARY_FORMATS */
994  /* reuse GL_NUM_SHADER_BINARY_FORMATS */  /* reuse GL_NUM_SHADER_BINARY_FORMATS */
995  /* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */  /* reuse GL_MAX_VERTEX_UNIFORM_VECTORS */
996  /* reuse GL_MAX_VARYING_VECTORS */  /* reuse GL_MAX_VARYING_VECTORS */
# Line 1164  extern "C" { Line 1140  extern "C" {
1140  /* reuse GL_TEXTURE_IMMUTABLE_FORMAT */  /* reuse GL_TEXTURE_IMMUTABLE_FORMAT */
1141  #endif  #endif
1142    
1143    #ifndef GL_VERSION_4_3
1144    #define GL_NUM_SHADING_LANGUAGE_VERSIONS  0x82E9
1145    #define GL_VERTEX_ATTRIB_ARRAY_LONG       0x874E
1146    /* Reuse tokens from ARB_arrays_of_arrays (none, GLSL only) */
1147    /* Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only) */
1148    /* Reuse tokens from ARB_shader_image_size (none, GLSL only) */
1149    /* Reuse tokens from ARB_ES3_compatibility */
1150    /* reuse GL_COMPRESSED_RGB8_ETC2 */
1151    /* reuse GL_COMPRESSED_SRGB8_ETC2 */
1152    /* reuse GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 */
1153    /* reuse GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 */
1154    /* reuse GL_COMPRESSED_RGBA8_ETC2_EAC */
1155    /* reuse GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC */
1156    /* reuse GL_COMPRESSED_R11_EAC */
1157    /* reuse GL_COMPRESSED_SIGNED_R11_EAC */
1158    /* reuse GL_COMPRESSED_RG11_EAC */
1159    /* reuse GL_COMPRESSED_SIGNED_RG11_EAC */
1160    /* reuse GL_PRIMITIVE_RESTART_FIXED_INDEX */
1161    /* reuse GL_ANY_SAMPLES_PASSED_CONSERVATIVE */
1162    /* reuse GL_MAX_ELEMENT_INDEX */
1163    /* Reuse tokens from ARB_clear_buffer_object (none) */
1164    /* Reuse tokens from ARB_compute_shader */
1165    /* reuse GL_COMPUTE_SHADER */
1166    /* reuse GL_MAX_COMPUTE_UNIFORM_BLOCKS */
1167    /* reuse GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS */
1168    /* reuse GL_MAX_COMPUTE_IMAGE_UNIFORMS */
1169    /* reuse GL_MAX_COMPUTE_SHARED_MEMORY_SIZE */
1170    /* reuse GL_MAX_COMPUTE_UNIFORM_COMPONENTS */
1171    /* reuse GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS */
1172    /* reuse GL_MAX_COMPUTE_ATOMIC_COUNTERS */
1173    /* reuse GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS */
1174    /* reuse GL_MAX_COMPUTE_LOCAL_INVOCATIONS */
1175    /* reuse GL_MAX_COMPUTE_WORK_GROUP_COUNT */
1176    /* reuse GL_MAX_COMPUTE_WORK_GROUP_SIZE */
1177    /* reuse GL_COMPUTE_LOCAL_WORK_SIZE */
1178    /* reuse GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER */
1179    /* reuse GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER */
1180    /* reuse GL_DISPATCH_INDIRECT_BUFFER */
1181    /* reuse GL_DISPATCH_INDIRECT_BUFFER_BINDING */
1182    /* Reuse tokens from ARB_copy_image (none) */
1183    /* Reuse tokens from KHR_debug */
1184    /* reuse GL_DEBUG_OUTPUT_SYNCHRONOUS */
1185    /* reuse GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH */
1186    /* reuse GL_DEBUG_CALLBACK_FUNCTION */
1187    /* reuse GL_DEBUG_CALLBACK_USER_PARAM */
1188    /* reuse GL_DEBUG_SOURCE_API */
1189    /* reuse GL_DEBUG_SOURCE_WINDOW_SYSTEM */
1190    /* reuse GL_DEBUG_SOURCE_SHADER_COMPILER */
1191    /* reuse GL_DEBUG_SOURCE_THIRD_PARTY */
1192    /* reuse GL_DEBUG_SOURCE_APPLICATION */
1193    /* reuse GL_DEBUG_SOURCE_OTHER */
1194    /* reuse GL_DEBUG_TYPE_ERROR */
1195    /* reuse GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR */
1196    /* reuse GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR */
1197    /* reuse GL_DEBUG_TYPE_PORTABILITY */
1198    /* reuse GL_DEBUG_TYPE_PERFORMANCE */
1199    /* reuse GL_DEBUG_TYPE_OTHER */
1200    /* reuse GL_MAX_DEBUG_MESSAGE_LENGTH */
1201    /* reuse GL_MAX_DEBUG_LOGGED_MESSAGES */
1202    /* reuse GL_DEBUG_LOGGED_MESSAGES */
1203    /* reuse GL_DEBUG_SEVERITY_HIGH */
1204    /* reuse GL_DEBUG_SEVERITY_MEDIUM */
1205    /* reuse GL_DEBUG_SEVERITY_LOW */
1206    /* reuse GL_DEBUG_TYPE_MARKER */
1207    /* reuse GL_DEBUG_TYPE_PUSH_GROUP */
1208    /* reuse GL_DEBUG_TYPE_POP_GROUP */
1209    /* reuse GL_DEBUG_SEVERITY_NOTIFICATION */
1210    /* reuse GL_MAX_DEBUG_GROUP_STACK_DEPTH */
1211    /* reuse GL_DEBUG_GROUP_STACK_DEPTH */
1212    /* reuse GL_BUFFER */
1213    /* reuse GL_SHADER */
1214    /* reuse GL_PROGRAM */
1215    /* reuse GL_QUERY */
1216    /* reuse GL_PROGRAM_PIPELINE */
1217    /* reuse GL_SAMPLER */
1218    /* reuse GL_DISPLAY_LIST */
1219    /* reuse GL_MAX_LABEL_LENGTH */
1220    /* reuse GL_DEBUG_OUTPUT */
1221    /* reuse GL_CONTEXT_FLAG_DEBUG_BIT */
1222    /* reuse GL_STACK_UNDERFLOW */
1223    /* reuse GL_STACK_OVERFLOW */
1224    /* Reuse tokens from ARB_explicit_uniform_location */
1225    /* reuse GL_MAX_UNIFORM_LOCATIONS */
1226    /* Reuse tokens from ARB_framebuffer_no_attachments */
1227    /* reuse GL_FRAMEBUFFER_DEFAULT_WIDTH */
1228    /* reuse GL_FRAMEBUFFER_DEFAULT_HEIGHT */
1229    /* reuse GL_FRAMEBUFFER_DEFAULT_LAYERS */
1230    /* reuse GL_FRAMEBUFFER_DEFAULT_SAMPLES */
1231    /* reuse GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS */
1232    /* reuse GL_MAX_FRAMEBUFFER_WIDTH */
1233    /* reuse GL_MAX_FRAMEBUFFER_HEIGHT */
1234    /* reuse GL_MAX_FRAMEBUFFER_LAYERS */
1235    /* reuse GL_MAX_FRAMEBUFFER_SAMPLES */
1236    /* Reuse tokens from ARB_internalformat_query2 */
1237    /* reuse GL_INTERNALFORMAT_SUPPORTED */
1238    /* reuse GL_INTERNALFORMAT_PREFERRED */
1239    /* reuse GL_INTERNALFORMAT_RED_SIZE */
1240    /* reuse GL_INTERNALFORMAT_GREEN_SIZE */
1241    /* reuse GL_INTERNALFORMAT_BLUE_SIZE */
1242    /* reuse GL_INTERNALFORMAT_ALPHA_SIZE */
1243    /* reuse GL_INTERNALFORMAT_DEPTH_SIZE */
1244    /* reuse GL_INTERNALFORMAT_STENCIL_SIZE */
1245    /* reuse GL_INTERNALFORMAT_SHARED_SIZE */
1246    /* reuse GL_INTERNALFORMAT_RED_TYPE */
1247    /* reuse GL_INTERNALFORMAT_GREEN_TYPE */
1248    /* reuse GL_INTERNALFORMAT_BLUE_TYPE */
1249    /* reuse GL_INTERNALFORMAT_ALPHA_TYPE */
1250    /* reuse GL_INTERNALFORMAT_DEPTH_TYPE */
1251    /* reuse GL_INTERNALFORMAT_STENCIL_TYPE */
1252    /* reuse GL_MAX_WIDTH */
1253    /* reuse GL_MAX_HEIGHT */
1254    /* reuse GL_MAX_DEPTH */
1255    /* reuse GL_MAX_LAYERS */
1256    /* reuse GL_MAX_COMBINED_DIMENSIONS */
1257    /* reuse GL_COLOR_COMPONENTS */
1258    /* reuse GL_DEPTH_COMPONENTS */
1259    /* reuse GL_STENCIL_COMPONENTS */
1260    /* reuse GL_COLOR_RENDERABLE */
1261    /* reuse GL_DEPTH_RENDERABLE */
1262    /* reuse GL_STENCIL_RENDERABLE */
1263    /* reuse GL_FRAMEBUFFER_RENDERABLE */
1264    /* reuse GL_FRAMEBUFFER_RENDERABLE_LAYERED */
1265    /* reuse GL_FRAMEBUFFER_BLEND */
1266    /* reuse GL_READ_PIXELS */
1267    /* reuse GL_READ_PIXELS_FORMAT */
1268    /* reuse GL_READ_PIXELS_TYPE */
1269    /* reuse GL_TEXTURE_IMAGE_FORMAT */
1270    /* reuse GL_TEXTURE_IMAGE_TYPE */
1271    /* reuse GL_GET_TEXTURE_IMAGE_FORMAT */
1272    /* reuse GL_GET_TEXTURE_IMAGE_TYPE */
1273    /* reuse GL_MIPMAP */
1274    /* reuse GL_MANUAL_GENERATE_MIPMAP */
1275    /* reuse GL_AUTO_GENERATE_MIPMAP */
1276    /* reuse GL_COLOR_ENCODING */
1277    /* reuse GL_SRGB_READ */
1278    /* reuse GL_SRGB_WRITE */
1279    /* reuse GL_FILTER */
1280    /* reuse GL_VERTEX_TEXTURE */
1281    /* reuse GL_TESS_CONTROL_TEXTURE */
1282    /* reuse GL_TESS_EVALUATION_TEXTURE */
1283    /* reuse GL_GEOMETRY_TEXTURE */
1284    /* reuse GL_FRAGMENT_TEXTURE */
1285    /* reuse GL_COMPUTE_TEXTURE */
1286    /* reuse GL_TEXTURE_SHADOW */
1287    /* reuse GL_TEXTURE_GATHER */
1288    /* reuse GL_TEXTURE_GATHER_SHADOW */
1289    /* reuse GL_SHADER_IMAGE_LOAD */
1290    /* reuse GL_SHADER_IMAGE_STORE */
1291    /* reuse GL_SHADER_IMAGE_ATOMIC */
1292    /* reuse GL_IMAGE_TEXEL_SIZE */
1293    /* reuse GL_IMAGE_COMPATIBILITY_CLASS */
1294    /* reuse GL_IMAGE_PIXEL_FORMAT */
1295    /* reuse GL_IMAGE_PIXEL_TYPE */
1296    /* reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST */
1297    /* reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST */
1298    /* reuse GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE */
1299    /* reuse GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE */
1300    /* reuse GL_TEXTURE_COMPRESSED_BLOCK_WIDTH */
1301    /* reuse GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT */
1302    /* reuse GL_TEXTURE_COMPRESSED_BLOCK_SIZE */
1303    /* reuse GL_CLEAR_BUFFER */
1304    /* reuse GL_TEXTURE_VIEW */
1305    /* reuse GL_VIEW_COMPATIBILITY_CLASS */
1306    /* reuse GL_FULL_SUPPORT */
1307    /* reuse GL_CAVEAT_SUPPORT */
1308    /* reuse GL_IMAGE_CLASS_4_X_32 */
1309    /* reuse GL_IMAGE_CLASS_2_X_32 */
1310    /* reuse GL_IMAGE_CLASS_1_X_32 */
1311    /* reuse GL_IMAGE_CLASS_4_X_16 */
1312    /* reuse GL_IMAGE_CLASS_2_X_16 */
1313    /* reuse GL_IMAGE_CLASS_1_X_16 */
1314    /* reuse GL_IMAGE_CLASS_4_X_8 */
1315    /* reuse GL_IMAGE_CLASS_2_X_8 */
1316    /* reuse GL_IMAGE_CLASS_1_X_8 */
1317    /* reuse GL_IMAGE_CLASS_11_11_10 */
1318    /* reuse GL_IMAGE_CLASS_10_10_10_2 */
1319    /* reuse GL_VIEW_CLASS_128_BITS */
1320    /* reuse GL_VIEW_CLASS_96_BITS */
1321    /* reuse GL_VIEW_CLASS_64_BITS */
1322    /* reuse GL_VIEW_CLASS_48_BITS */
1323    /* reuse GL_VIEW_CLASS_32_BITS */
1324    /* reuse GL_VIEW_CLASS_24_BITS */
1325    /* reuse GL_VIEW_CLASS_16_BITS */
1326    /* reuse GL_VIEW_CLASS_8_BITS */
1327    /* reuse GL_VIEW_CLASS_S3TC_DXT1_RGB */
1328    /* reuse GL_VIEW_CLASS_S3TC_DXT1_RGBA */
1329    /* reuse GL_VIEW_CLASS_S3TC_DXT3_RGBA */
1330    /* reuse GL_VIEW_CLASS_S3TC_DXT5_RGBA */
1331    /* reuse GL_VIEW_CLASS_RGTC1_RED */
1332    /* reuse GL_VIEW_CLASS_RGTC2_RG */
1333    /* reuse GL_VIEW_CLASS_BPTC_UNORM */
1334    /* reuse GL_VIEW_CLASS_BPTC_FLOAT */
1335    /* Reuse tokens from ARB_invalidate_subdata (none) */
1336    /* Reuse tokens from ARB_multi_draw_indirect (none) */
1337    /* Reuse tokens from ARB_program_interface_query */
1338    /* reuse GL_UNIFORM */
1339    /* reuse GL_UNIFORM_BLOCK */
1340    /* reuse GL_PROGRAM_INPUT */
1341    /* reuse GL_PROGRAM_OUTPUT */
1342    /* reuse GL_BUFFER_VARIABLE */
1343    /* reuse GL_SHADER_STORAGE_BLOCK */
1344    /* reuse GL_VERTEX_SUBROUTINE */
1345    /* reuse GL_TESS_CONTROL_SUBROUTINE */
1346    /* reuse GL_TESS_EVALUATION_SUBROUTINE */
1347    /* reuse GL_GEOMETRY_SUBROUTINE */
1348    /* reuse GL_FRAGMENT_SUBROUTINE */
1349    /* reuse GL_COMPUTE_SUBROUTINE */
1350    /* reuse GL_VERTEX_SUBROUTINE_UNIFORM */
1351    /* reuse GL_TESS_CONTROL_SUBROUTINE_UNIFORM */
1352    /* reuse GL_TESS_EVALUATION_SUBROUTINE_UNIFORM */
1353    /* reuse GL_GEOMETRY_SUBROUTINE_UNIFORM */
1354    /* reuse GL_FRAGMENT_SUBROUTINE_UNIFORM */
1355    /* reuse GL_COMPUTE_SUBROUTINE_UNIFORM */
1356    /* reuse GL_TRANSFORM_FEEDBACK_VARYING */
1357    /* reuse GL_ACTIVE_RESOURCES */
1358    /* reuse GL_MAX_NAME_LENGTH */
1359    /* reuse GL_MAX_NUM_ACTIVE_VARIABLES */
1360    /* reuse GL_MAX_NUM_COMPATIBLE_SUBROUTINES */
1361    /* reuse GL_NAME_LENGTH */
1362    /* reuse GL_TYPE */
1363    /* reuse GL_ARRAY_SIZE */
1364    /* reuse GL_OFFSET */
1365    /* reuse GL_BLOCK_INDEX */
1366    /* reuse GL_ARRAY_STRIDE */
1367    /* reuse GL_MATRIX_STRIDE */
1368    /* reuse GL_IS_ROW_MAJOR */
1369    /* reuse GL_ATOMIC_COUNTER_BUFFER_INDEX */
1370    /* reuse GL_BUFFER_BINDING */
1371    /* reuse GL_BUFFER_DATA_SIZE */
1372    /* reuse GL_NUM_ACTIVE_VARIABLES */
1373    /* reuse GL_ACTIVE_VARIABLES */
1374    /* reuse GL_REFERENCED_BY_VERTEX_SHADER */
1375    /* reuse GL_REFERENCED_BY_TESS_CONTROL_SHADER */
1376    /* reuse GL_REFERENCED_BY_TESS_EVALUATION_SHADER */
1377    /* reuse GL_REFERENCED_BY_GEOMETRY_SHADER */
1378    /* reuse GL_REFERENCED_BY_FRAGMENT_SHADER */
1379    /* reuse GL_REFERENCED_BY_COMPUTE_SHADER */
1380    /* reuse GL_TOP_LEVEL_ARRAY_SIZE */
1381    /* reuse GL_TOP_LEVEL_ARRAY_STRIDE */
1382    /* reuse GL_LOCATION */
1383    /* reuse GL_LOCATION_INDEX */
1384    /* reuse GL_IS_PER_PATCH */
1385    /* Reuse tokens from ARB_robust_buffer_access_behavior (none) */
1386    /* Reuse tokens from ARB_shader_storage_buffer_object */
1387    /* reuse GL_SHADER_STORAGE_BUFFER */
1388    /* reuse GL_SHADER_STORAGE_BUFFER_BINDING */
1389    /* reuse GL_SHADER_STORAGE_BUFFER_START */
1390    /* reuse GL_SHADER_STORAGE_BUFFER_SIZE */
1391    /* reuse GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS */
1392    /* reuse GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS */
1393    /* reuse GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS */
1394    /* reuse GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS */
1395    /* reuse GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS */
1396    /* reuse GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS */
1397    /* reuse GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS */
1398    /* reuse GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS */
1399    /* reuse GL_MAX_SHADER_STORAGE_BLOCK_SIZE */
1400    /* reuse GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT */
1401    /* reuse GL_SHADER_STORAGE_BARRIER_BIT */
1402    /* reuse GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES */
1403    /* Reuse tokens from ARB_stencil_texturing */
1404    /* reuse GL_DEPTH_STENCIL_TEXTURE_MODE */
1405    /* Reuse tokens from ARB_texture_buffer_range */
1406    /* reuse GL_TEXTURE_BUFFER_OFFSET */
1407    /* reuse GL_TEXTURE_BUFFER_SIZE */
1408    /* reuse GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT */
1409    /* Reuse tokens from ARB_texture_query_levels (none) */
1410    /* Reuse tokens from ARB_texture_storage_multisample (none) */
1411    /* Reuse tokens from ARB_texture_view */
1412    /* reuse GL_TEXTURE_VIEW_MIN_LEVEL */
1413    /* reuse GL_TEXTURE_VIEW_NUM_LEVELS */
1414    /* reuse GL_TEXTURE_VIEW_MIN_LAYER */
1415    /* reuse GL_TEXTURE_VIEW_NUM_LAYERS */
1416    /* reuse GL_TEXTURE_IMMUTABLE_LEVELS */
1417    /* Reuse tokens from ARB_vertex_attrib_binding */
1418    /* reuse GL_VERTEX_ATTRIB_BINDING */
1419    /* reuse GL_VERTEX_ATTRIB_RELATIVE_OFFSET */
1420    /* reuse GL_VERTEX_BINDING_DIVISOR */
1421    /* reuse GL_VERTEX_BINDING_OFFSET */
1422    /* reuse GL_VERTEX_BINDING_STRIDE */
1423    /* reuse GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET */
1424    /* reuse GL_MAX_VERTEX_ATTRIB_BINDINGS */
1425    #endif
1426    
1427  #ifndef GL_ARB_multitexture  #ifndef GL_ARB_multitexture
1428  #define GL_TEXTURE0_ARB                   0x84C0  #define GL_TEXTURE0_ARB                   0x84C0
1429  #define GL_TEXTURE1_ARB                   0x84C1  #define GL_TEXTURE1_ARB                   0x84C1
# Line 1746  extern "C" { Line 2006  extern "C" {
2006  #define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55  #define GL_RENDERBUFFER_STENCIL_SIZE      0x8D55
2007  #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56  #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
2008  #define GL_MAX_SAMPLES                    0x8D57  #define GL_MAX_SAMPLES                    0x8D57
 #endif  
   
 #ifndef GL_ARB_framebuffer_object_DEPRECATED  
2009  #define GL_INDEX                          0x8222  #define GL_INDEX                          0x8222
2010  #define GL_TEXTURE_LUMINANCE_TYPE         0x8C14  #define GL_TEXTURE_LUMINANCE_TYPE         0x8C14
2011  #define GL_TEXTURE_INTENSITY_TYPE         0x8C15  #define GL_TEXTURE_INTENSITY_TYPE         0x8C15
# Line 1980  extern "C" { Line 2237  extern "C" {
2237  #ifndef GL_ARB_texture_gather  #ifndef GL_ARB_texture_gather
2238  #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E  #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
2239  #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F  #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
2240    #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
2241  #endif  #endif
2242    
2243  #ifndef GL_ARB_texture_query_lod  #ifndef GL_ARB_texture_query_lod
# Line 2157  extern "C" { Line 2415  extern "C" {
2415  #define GL_MEDIUM_INT                     0x8DF4  #define GL_MEDIUM_INT                     0x8DF4
2416  #define GL_HIGH_INT                       0x8DF5  #define GL_HIGH_INT                       0x8DF5
2417  #define GL_SHADER_COMPILER                0x8DFA  #define GL_SHADER_COMPILER                0x8DFA
2418    #define GL_SHADER_BINARY_FORMATS          0x8DF8
2419  #define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9  #define GL_NUM_SHADER_BINARY_FORMATS      0x8DF9
2420  #define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB  #define GL_MAX_VERTEX_UNIFORM_VECTORS     0x8DFB
2421  #define GL_MAX_VARYING_VECTORS            0x8DFC  #define GL_MAX_VARYING_VECTORS            0x8DFC
# Line 2399  extern "C" { Line 2658  extern "C" {
2658  #define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F  #define GL_TEXTURE_IMMUTABLE_FORMAT       0x912F
2659  #endif  #endif
2660    
2661    #ifndef GL_KHR_texture_compression_astc_ldr
2662    #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR   0x93B0
2663    #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR   0x93B1
2664    #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR   0x93B2
2665    #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR   0x93B3
2666    #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR   0x93B4
2667    #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR   0x93B5
2668    #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR   0x93B6
2669    #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR   0x93B7
2670    #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR  0x93B8
2671    #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR  0x93B9
2672    #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR  0x93BA
2673    #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
2674    #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
2675    #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
2676    #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
2677    #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
2678    #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
2679    #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
2680    #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
2681    #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
2682    #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
2683    #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
2684    #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
2685    #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
2686    #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
2687    #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
2688    #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
2689    #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
2690    #endif
2691    
2692    #ifndef GL_KHR_debug
2693    #define GL_DEBUG_OUTPUT_SYNCHRONOUS       0x8242
2694    #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
2695    #define GL_DEBUG_CALLBACK_FUNCTION        0x8244
2696    #define GL_DEBUG_CALLBACK_USER_PARAM      0x8245
2697    #define GL_DEBUG_SOURCE_API               0x8246
2698    #define GL_DEBUG_SOURCE_WINDOW_SYSTEM     0x8247
2699    #define GL_DEBUG_SOURCE_SHADER_COMPILER   0x8248
2700    #define GL_DEBUG_SOURCE_THIRD_PARTY       0x8249
2701    #define GL_DEBUG_SOURCE_APPLICATION       0x824A
2702    #define GL_DEBUG_SOURCE_OTHER             0x824B
2703    #define GL_DEBUG_TYPE_ERROR               0x824C
2704    #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
2705    #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR  0x824E
2706    #define GL_DEBUG_TYPE_PORTABILITY         0x824F
2707    #define GL_DEBUG_TYPE_PERFORMANCE         0x8250
2708    #define GL_DEBUG_TYPE_OTHER               0x8251
2709    #define GL_DEBUG_TYPE_MARKER              0x8268
2710    #define GL_DEBUG_TYPE_PUSH_GROUP          0x8269
2711    #define GL_DEBUG_TYPE_POP_GROUP           0x826A
2712    #define GL_DEBUG_SEVERITY_NOTIFICATION    0x826B
2713    #define GL_MAX_DEBUG_GROUP_STACK_DEPTH    0x826C
2714    #define GL_DEBUG_GROUP_STACK_DEPTH        0x826D
2715    #define GL_BUFFER                         0x82E0
2716    #define GL_SHADER                         0x82E1
2717    #define GL_PROGRAM                        0x82E2
2718    #define GL_QUERY                          0x82E3
2719    #define GL_PROGRAM_PIPELINE               0x82E4
2720    #define GL_SAMPLER                        0x82E6
2721    #define GL_DISPLAY_LIST                   0x82E7
2722    /* DISPLAY_LIST used in compatibility profile only */
2723    #define GL_MAX_LABEL_LENGTH               0x82E8
2724    #define GL_MAX_DEBUG_MESSAGE_LENGTH       0x9143
2725    #define GL_MAX_DEBUG_LOGGED_MESSAGES      0x9144
2726    #define GL_DEBUG_LOGGED_MESSAGES          0x9145
2727    #define GL_DEBUG_SEVERITY_HIGH            0x9146
2728    #define GL_DEBUG_SEVERITY_MEDIUM          0x9147
2729    #define GL_DEBUG_SEVERITY_LOW             0x9148
2730    #define GL_DEBUG_OUTPUT                   0x92E0
2731    #define GL_CONTEXT_FLAG_DEBUG_BIT         0x00000002
2732    /* reuse GL_STACK_UNDERFLOW */
2733    /* reuse GL_STACK_OVERFLOW */
2734    #endif
2735    
2736    #ifndef GL_ARB_arrays_of_arrays
2737    #endif
2738    
2739    #ifndef GL_ARB_clear_buffer_object
2740    #endif
2741    
2742    #ifndef GL_ARB_compute_shader
2743    #define GL_COMPUTE_SHADER                 0x91B9
2744    #define GL_MAX_COMPUTE_UNIFORM_BLOCKS     0x91BB
2745    #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
2746    #define GL_MAX_COMPUTE_IMAGE_UNIFORMS     0x91BD
2747    #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
2748    #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
2749    #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
2750    #define GL_MAX_COMPUTE_ATOMIC_COUNTERS    0x8265
2751    #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
2752    #define GL_MAX_COMPUTE_LOCAL_INVOCATIONS  0x90EB
2753    #define GL_MAX_COMPUTE_WORK_GROUP_COUNT   0x91BE
2754    #define GL_MAX_COMPUTE_WORK_GROUP_SIZE    0x91BF
2755    #define GL_COMPUTE_LOCAL_WORK_SIZE        0x8267
2756    #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
2757    #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
2758    #define GL_DISPATCH_INDIRECT_BUFFER       0x90EE
2759    #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
2760    #define GL_COMPUTE_SHADER_BIT             0x00000020
2761    #endif
2762    
2763    #ifndef GL_ARB_copy_image
2764    #endif
2765    
2766    #ifndef GL_ARB_texture_view
2767    #define GL_TEXTURE_VIEW_MIN_LEVEL         0x82DB
2768    #define GL_TEXTURE_VIEW_NUM_LEVELS        0x82DC
2769    #define GL_TEXTURE_VIEW_MIN_LAYER         0x82DD
2770    #define GL_TEXTURE_VIEW_NUM_LAYERS        0x82DE
2771    #define GL_TEXTURE_IMMUTABLE_LEVELS       0x82DF
2772    #endif
2773    
2774    #ifndef GL_ARB_vertex_attrib_binding
2775    #define GL_VERTEX_ATTRIB_BINDING          0x82D4
2776    #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET  0x82D5
2777    #define GL_VERTEX_BINDING_DIVISOR         0x82D6
2778    #define GL_VERTEX_BINDING_OFFSET          0x82D7
2779    #define GL_VERTEX_BINDING_STRIDE          0x82D8
2780    #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
2781    #define GL_MAX_VERTEX_ATTRIB_BINDINGS     0x82DA
2782    #endif
2783    
2784    #ifndef GL_ARB_robustness_isolation
2785    #endif
2786    
2787    #ifndef GL_ARB_ES3_compatibility
2788    #define GL_COMPRESSED_RGB8_ETC2           0x9274
2789    #define GL_COMPRESSED_SRGB8_ETC2          0x9275
2790    #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
2791    #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
2792    #define GL_COMPRESSED_RGBA8_ETC2_EAC      0x9278
2793    #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
2794    #define GL_COMPRESSED_R11_EAC             0x9270
2795    #define GL_COMPRESSED_SIGNED_R11_EAC      0x9271
2796    #define GL_COMPRESSED_RG11_EAC            0x9272
2797    #define GL_COMPRESSED_SIGNED_RG11_EAC     0x9273
2798    #define GL_PRIMITIVE_RESTART_FIXED_INDEX  0x8D69
2799    #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
2800    #define GL_MAX_ELEMENT_INDEX              0x8D6B
2801    #endif
2802    
2803    #ifndef GL_ARB_explicit_uniform_location
2804    #define GL_MAX_UNIFORM_LOCATIONS          0x826E
2805    #endif
2806    
2807    #ifndef GL_ARB_fragment_layer_viewport
2808    #endif
2809    
2810    #ifndef GL_ARB_framebuffer_no_attachments
2811    #define GL_FRAMEBUFFER_DEFAULT_WIDTH      0x9310
2812    #define GL_FRAMEBUFFER_DEFAULT_HEIGHT     0x9311
2813    #define GL_FRAMEBUFFER_DEFAULT_LAYERS     0x9312
2814    #define GL_FRAMEBUFFER_DEFAULT_SAMPLES    0x9313
2815    #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
2816    #define GL_MAX_FRAMEBUFFER_WIDTH          0x9315
2817    #define GL_MAX_FRAMEBUFFER_HEIGHT         0x9316
2818    #define GL_MAX_FRAMEBUFFER_LAYERS         0x9317
2819    #define GL_MAX_FRAMEBUFFER_SAMPLES        0x9318
2820    #endif
2821    
2822    #ifndef GL_ARB_internalformat_query2
2823    /* reuse GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */
2824    /* reuse GL_NUM_SAMPLE_COUNTS */
2825    /* reuse GL_RENDERBUFFER */
2826    /* reuse GL_SAMPLES */
2827    /* reuse GL_TEXTURE_1D */
2828    /* reuse GL_TEXTURE_1D_ARRAY */
2829    /* reuse GL_TEXTURE_2D */
2830    /* reuse GL_TEXTURE_2D_ARRAY */
2831    /* reuse GL_TEXTURE_3D */
2832    /* reuse GL_TEXTURE_CUBE_MAP */
2833    /* reuse GL_TEXTURE_CUBE_MAP_ARRAY */
2834    /* reuse GL_TEXTURE_RECTANGLE */
2835    /* reuse GL_TEXTURE_BUFFER */
2836    /* reuse GL_TEXTURE_2D_MULTISAMPLE */
2837    /* reuse GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
2838    /* reuse GL_TEXTURE_COMPRESSED */
2839    #define GL_INTERNALFORMAT_SUPPORTED       0x826F
2840    #define GL_INTERNALFORMAT_PREFERRED       0x8270
2841    #define GL_INTERNALFORMAT_RED_SIZE        0x8271
2842    #define GL_INTERNALFORMAT_GREEN_SIZE      0x8272
2843    #define GL_INTERNALFORMAT_BLUE_SIZE       0x8273
2844    #define GL_INTERNALFORMAT_ALPHA_SIZE      0x8274
2845    #define GL_INTERNALFORMAT_DEPTH_SIZE      0x8275
2846    #define GL_INTERNALFORMAT_STENCIL_SIZE    0x8276
2847    #define GL_INTERNALFORMAT_SHARED_SIZE     0x8277
2848    #define GL_INTERNALFORMAT_RED_TYPE        0x8278
2849    #define GL_INTERNALFORMAT_GREEN_TYPE      0x8279
2850    #define GL_INTERNALFORMAT_BLUE_TYPE       0x827A
2851    #define GL_INTERNALFORMAT_ALPHA_TYPE      0x827B
2852    #define GL_INTERNALFORMAT_DEPTH_TYPE      0x827C
2853    #define GL_INTERNALFORMAT_STENCIL_TYPE    0x827D
2854    #define GL_MAX_WIDTH                      0x827E
2855    #define GL_MAX_HEIGHT                     0x827F
2856    #define GL_MAX_DEPTH                      0x8280
2857    #define GL_MAX_LAYERS                     0x8281
2858    #define GL_MAX_COMBINED_DIMENSIONS        0x8282
2859    #define GL_COLOR_COMPONENTS               0x8283
2860    #define GL_DEPTH_COMPONENTS               0x8284
2861    #define GL_STENCIL_COMPONENTS             0x8285
2862    #define GL_COLOR_RENDERABLE               0x8286
2863    #define GL_DEPTH_RENDERABLE               0x8287
2864    #define GL_STENCIL_RENDERABLE             0x8288
2865    #define GL_FRAMEBUFFER_RENDERABLE         0x8289
2866    #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
2867    #define GL_FRAMEBUFFER_BLEND              0x828B
2868    #define GL_READ_PIXELS                    0x828C
2869    #define GL_READ_PIXELS_FORMAT             0x828D
2870    #define GL_READ_PIXELS_TYPE               0x828E
2871    #define GL_TEXTURE_IMAGE_FORMAT           0x828F
2872    #define GL_TEXTURE_IMAGE_TYPE             0x8290
2873    #define GL_GET_TEXTURE_IMAGE_FORMAT       0x8291
2874    #define GL_GET_TEXTURE_IMAGE_TYPE         0x8292
2875    #define GL_MIPMAP                         0x8293
2876    #define GL_MANUAL_GENERATE_MIPMAP         0x8294
2877    #define GL_AUTO_GENERATE_MIPMAP           0x8295
2878    #define GL_COLOR_ENCODING                 0x8296
2879    #define GL_SRGB_READ                      0x8297
2880    #define GL_SRGB_WRITE                     0x8298
2881    #define GL_SRGB_DECODE_ARB                0x8299
2882    #define GL_FILTER                         0x829A
2883    #define GL_VERTEX_TEXTURE                 0x829B
2884    #define GL_TESS_CONTROL_TEXTURE           0x829C
2885    #define GL_TESS_EVALUATION_TEXTURE        0x829D
2886    #define GL_GEOMETRY_TEXTURE               0x829E
2887    #define GL_FRAGMENT_TEXTURE               0x829F
2888    #define GL_COMPUTE_TEXTURE                0x82A0
2889    #define GL_TEXTURE_SHADOW                 0x82A1
2890    #define GL_TEXTURE_GATHER                 0x82A2
2891    #define GL_TEXTURE_GATHER_SHADOW          0x82A3
2892    #define GL_SHADER_IMAGE_LOAD              0x82A4
2893    #define GL_SHADER_IMAGE_STORE             0x82A5
2894    #define GL_SHADER_IMAGE_ATOMIC            0x82A6
2895    #define GL_IMAGE_TEXEL_SIZE               0x82A7
2896    #define GL_IMAGE_COMPATIBILITY_CLASS      0x82A8
2897    #define GL_IMAGE_PIXEL_FORMAT             0x82A9
2898    #define GL_IMAGE_PIXEL_TYPE               0x82AA
2899    #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
2900    #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
2901    #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
2902    #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
2903    #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
2904    #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
2905    #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE  0x82B3
2906    #define GL_CLEAR_BUFFER                   0x82B4
2907    #define GL_TEXTURE_VIEW                   0x82B5
2908    #define GL_VIEW_COMPATIBILITY_CLASS       0x82B6
2909    #define GL_FULL_SUPPORT                   0x82B7
2910    #define GL_CAVEAT_SUPPORT                 0x82B8
2911    #define GL_IMAGE_CLASS_4_X_32             0x82B9
2912    #define GL_IMAGE_CLASS_2_X_32             0x82BA
2913    #define GL_IMAGE_CLASS_1_X_32             0x82BB
2914    #define GL_IMAGE_CLASS_4_X_16             0x82BC
2915    #define GL_IMAGE_CLASS_2_X_16             0x82BD
2916    #define GL_IMAGE_CLASS_1_X_16             0x82BE
2917    #define GL_IMAGE_CLASS_4_X_8              0x82BF
2918    #define GL_IMAGE_CLASS_2_X_8              0x82C0
2919    #define GL_IMAGE_CLASS_1_X_8              0x82C1
2920    #define GL_IMAGE_CLASS_11_11_10           0x82C2
2921    #define GL_IMAGE_CLASS_10_10_10_2         0x82C3
2922    #define GL_VIEW_CLASS_128_BITS            0x82C4
2923    #define GL_VIEW_CLASS_96_BITS             0x82C5
2924    #define GL_VIEW_CLASS_64_BITS             0x82C6
2925    #define GL_VIEW_CLASS_48_BITS             0x82C7
2926    #define GL_VIEW_CLASS_32_BITS             0x82C8
2927    #define GL_VIEW_CLASS_24_BITS             0x82C9
2928    #define GL_VIEW_CLASS_16_BITS             0x82CA
2929    #define GL_VIEW_CLASS_8_BITS              0x82CB
2930    #define GL_VIEW_CLASS_S3TC_DXT1_RGB       0x82CC
2931    #define GL_VIEW_CLASS_S3TC_DXT1_RGBA      0x82CD
2932    #define GL_VIEW_CLASS_S3TC_DXT3_RGBA      0x82CE
2933    #define GL_VIEW_CLASS_S3TC_DXT5_RGBA      0x82CF
2934    #define GL_VIEW_CLASS_RGTC1_RED           0x82D0
2935    #define GL_VIEW_CLASS_RGTC2_RG            0x82D1
2936    #define GL_VIEW_CLASS_BPTC_UNORM          0x82D2
2937    #define GL_VIEW_CLASS_BPTC_FLOAT          0x82D3
2938    #endif
2939    
2940    #ifndef GL_ARB_invalidate_subdata
2941    #endif
2942    
2943    #ifndef GL_ARB_multi_draw_indirect
2944    #endif
2945    
2946    #ifndef GL_ARB_program_interface_query
2947    #define GL_UNIFORM                        0x92E1
2948    #define GL_UNIFORM_BLOCK                  0x92E2
2949    #define GL_PROGRAM_INPUT                  0x92E3
2950    #define GL_PROGRAM_OUTPUT                 0x92E4
2951    #define GL_BUFFER_VARIABLE                0x92E5
2952    #define GL_SHADER_STORAGE_BLOCK           0x92E6
2953    /* reuse GL_ATOMIC_COUNTER_BUFFER */
2954    #define GL_VERTEX_SUBROUTINE              0x92E8
2955    #define GL_TESS_CONTROL_SUBROUTINE        0x92E9
2956    #define GL_TESS_EVALUATION_SUBROUTINE     0x92EA
2957    #define GL_GEOMETRY_SUBROUTINE            0x92EB
2958    #define GL_FRAGMENT_SUBROUTINE            0x92EC
2959    #define GL_COMPUTE_SUBROUTINE             0x92ED
2960    #define GL_VERTEX_SUBROUTINE_UNIFORM      0x92EE
2961    #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
2962    #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
2963    #define GL_GEOMETRY_SUBROUTINE_UNIFORM    0x92F1
2964    #define GL_FRAGMENT_SUBROUTINE_UNIFORM    0x92F2
2965    #define GL_COMPUTE_SUBROUTINE_UNIFORM     0x92F3
2966    #define GL_TRANSFORM_FEEDBACK_VARYING     0x92F4
2967    #define GL_ACTIVE_RESOURCES               0x92F5
2968    #define GL_MAX_NAME_LENGTH                0x92F6
2969    #define GL_MAX_NUM_ACTIVE_VARIABLES       0x92F7
2970    #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
2971    #define GL_NAME_LENGTH                    0x92F9
2972    #define GL_TYPE                           0x92FA
2973    #define GL_ARRAY_SIZE                     0x92FB
2974    #define GL_OFFSET                         0x92FC
2975    #define GL_BLOCK_INDEX                    0x92FD
2976    #define GL_ARRAY_STRIDE                   0x92FE
2977    #define GL_MATRIX_STRIDE                  0x92FF
2978    #define GL_IS_ROW_MAJOR                   0x9300
2979    #define GL_ATOMIC_COUNTER_BUFFER_INDEX    0x9301
2980    #define GL_BUFFER_BINDING                 0x9302
2981    #define GL_BUFFER_DATA_SIZE               0x9303
2982    #define GL_NUM_ACTIVE_VARIABLES           0x9304
2983    #define GL_ACTIVE_VARIABLES               0x9305
2984    #define GL_REFERENCED_BY_VERTEX_SHADER    0x9306
2985    #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
2986    #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
2987    #define GL_REFERENCED_BY_GEOMETRY_SHADER  0x9309
2988    #define GL_REFERENCED_BY_FRAGMENT_SHADER  0x930A
2989    #define GL_REFERENCED_BY_COMPUTE_SHADER   0x930B
2990    #define GL_TOP_LEVEL_ARRAY_SIZE           0x930C
2991    #define GL_TOP_LEVEL_ARRAY_STRIDE         0x930D
2992    #define GL_LOCATION                       0x930E
2993    #define GL_LOCATION_INDEX                 0x930F
2994    #define GL_IS_PER_PATCH                   0x92E7
2995    /* reuse GL_NUM_COMPATIBLE_SUBROUTINES */
2996    /* reuse GL_COMPATIBLE_SUBROUTINES */
2997    #endif
2998    
2999    #ifndef GL_ARB_robust_buffer_access_behavior
3000    #endif
3001    
3002    #ifndef GL_ARB_shader_image_size
3003    #endif
3004    
3005    #ifndef GL_ARB_shader_storage_buffer_object
3006    #define GL_SHADER_STORAGE_BUFFER          0x90D2
3007    #define GL_SHADER_STORAGE_BUFFER_BINDING  0x90D3
3008    #define GL_SHADER_STORAGE_BUFFER_START    0x90D4
3009    #define GL_SHADER_STORAGE_BUFFER_SIZE     0x90D5
3010    #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
3011    #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
3012    #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
3013    #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
3014    #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
3015    #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
3016    #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
3017    #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
3018    #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE  0x90DE
3019    #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
3020    #define GL_SHADER_STORAGE_BARRIER_BIT     0x2000
3021    #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
3022    /* reuse GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */
3023    #endif
3024    
3025    #ifndef GL_ARB_stencil_texturing
3026    #define GL_DEPTH_STENCIL_TEXTURE_MODE     0x90EA
3027    #endif
3028    
3029    #ifndef GL_ARB_texture_buffer_range
3030    #define GL_TEXTURE_BUFFER_OFFSET          0x919D
3031    #define GL_TEXTURE_BUFFER_SIZE            0x919E
3032    #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
3033    #endif
3034    
3035    #ifndef GL_ARB_texture_query_levels
3036    #endif
3037    
3038    #ifndef GL_ARB_texture_storage_multisample
3039    #endif
3040    
3041  #ifndef GL_EXT_abgr  #ifndef GL_EXT_abgr
3042  #define GL_ABGR_EXT                       0x8000  #define GL_ABGR_EXT                       0x8000
3043  #endif  #endif
# Line 4255  extern "C" { Line 4894  extern "C" {
4894  #define GL_RGB4_S3TC                      0x83A1  #define GL_RGB4_S3TC                      0x83A1
4895  #define GL_RGBA_S3TC                      0x83A2  #define GL_RGBA_S3TC                      0x83A2
4896  #define GL_RGBA4_S3TC                     0x83A3  #define GL_RGBA4_S3TC                     0x83A3
4897    #define GL_RGBA_DXT5_S3TC                 0x83A4
4898    #define GL_RGBA4_DXT5_S3TC                0x83A5
4899  #endif  #endif
4900    
4901  #ifndef GL_ATI_draw_buffers  #ifndef GL_ATI_draw_buffers
# Line 4278  extern "C" { Line 4919  extern "C" {
4919  #endif  #endif
4920    
4921  #ifndef GL_ATI_pixel_format_float  #ifndef GL_ATI_pixel_format_float
4922  #define GL_TYPE_RGBA_FLOAT_ATI            0x8820  #define GL_RGBA_FLOAT_MODE_ATI            0x8820
4923  #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835  #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
4924  #endif  #endif
4925    
# Line 4738  extern "C" { Line 5379  extern "C" {
5379  #define GL_PRIMITIVES_GENERATED_NV        0x8C87  #define GL_PRIMITIVES_GENERATED_NV        0x8C87
5380  #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88  #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
5381  #define GL_RASTERIZER_DISCARD_NV          0x8C89  #define GL_RASTERIZER_DISCARD_NV          0x8C89
5382  #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A  #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
5383  #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B  #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
5384  #define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C  #define GL_INTERLEAVED_ATTRIBS_NV         0x8C8C
5385  #define GL_SEPARATE_ATTRIBS_NV            0x8C8D  #define GL_SEPARATE_ATTRIBS_NV            0x8C8D
# Line 5255  extern "C" { Line 5896  extern "C" {
5896  #endif  #endif
5897    
5898  #ifndef GL_AMD_debug_output  #ifndef GL_AMD_debug_output
5899    #define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD   0x9143
5900  #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD  0x9144  #define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD  0x9144
5901  #define GL_DEBUG_LOGGED_MESSAGES_AMD      0x9145  #define GL_DEBUG_LOGGED_MESSAGES_AMD      0x9145
5902  #define GL_DEBUG_SEVERITY_HIGH_AMD        0x9146  #define GL_DEBUG_SEVERITY_HIGH_AMD        0x9146
# Line 5484  extern "C" { Line 6126  extern "C" {
6126  #define GL_QUERY_RESULT_NO_WAIT_AMD       0x9194  #define GL_QUERY_RESULT_NO_WAIT_AMD       0x9194
6127  #endif  #endif
6128    
6129    #ifndef GL_AMD_sparse_texture
6130    #define GL_VIRTUAL_PAGE_SIZE_X_AMD        0x9195
6131    #define GL_VIRTUAL_PAGE_SIZE_Y_AMD        0x9196
6132    #define GL_VIRTUAL_PAGE_SIZE_Z_AMD        0x9197
6133    #define GL_MAX_SPARSE_TEXTURE_SIZE_AMD    0x9198
6134    #define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
6135    #define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
6136    #define GL_MIN_SPARSE_LEVEL_AMD           0x919B
6137    #define GL_MIN_LOD_WARNING_AMD            0x919C
6138    #define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
6139    #endif
6140    
6141    
6142  /*************************************************************/  /*************************************************************/
6143    
# Line 5583  typedef void (APIENTRY *GLDEBUGPROCARB)( Line 6237  typedef void (APIENTRY *GLDEBUGPROCARB)(
6237  typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);  typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
6238  #endif  #endif
6239    
6240    #ifndef GL_KHR_debug
6241    typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
6242    #endif
6243    
6244  #ifndef GL_NV_vdpau_interop  #ifndef GL_NV_vdpau_interop
6245  typedef GLintptr GLvdpauSurfaceNV;  typedef GLintptr GLvdpauSurfaceNV;
6246  #endif  #endif
# Line 5596  GLAPI void APIENTRY glDrawRangeElements Line 6254  GLAPI void APIENTRY glDrawRangeElements
6254  GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);  GLAPI void APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
6255  GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);  GLAPI void APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
6256  GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);  GLAPI void APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
 #endif /* GL_GLEXT_PROTOTYPES */  
 typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);  
 typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);  
 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);  
 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);  
 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);  
 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);  
 #endif  
   
 #ifndef GL_VERSION_1_2_DEPRECATED  
 #define GL_VERSION_1_2_DEPRECATED 1  
 #ifdef GL_GLEXT_PROTOTYPES  
6257  GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);  GLAPI void APIENTRY glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
6258  GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);  GLAPI void APIENTRY glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params);
6259  GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);  GLAPI void APIENTRY glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params);
# Line 5641  GLAPI void APIENTRY glMinmax (GLenum tar Line 6287  GLAPI void APIENTRY glMinmax (GLenum tar
6287  GLAPI void APIENTRY glResetHistogram (GLenum target);  GLAPI void APIENTRY glResetHistogram (GLenum target);
6288  GLAPI void APIENTRY glResetMinmax (GLenum target);  GLAPI void APIENTRY glResetMinmax (GLenum target);
6289  #endif /* GL_GLEXT_PROTOTYPES */  #endif /* GL_GLEXT_PROTOTYPES */
6290    typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
6291    typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
6292    typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
6293    typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
6294    typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
6295    typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
6296  typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);  typedef void (APIENTRYP PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
6297  typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);  typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
6298  typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);  typedef void (APIENTRYP PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
# Line 5687  GLAPI void APIENTRY glCompressedTexSubIm Line 6339  GLAPI void APIENTRY glCompressedTexSubIm
6339  GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);  GLAPI void APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
6340  GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);  GLAPI void APIENTRY glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
6341  GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);  GLAPI void APIENTRY glGetCompressedTexImage (GLenum target, GLint level, GLvoid *img);
 #endif /* GL_GLEXT_PROTOTYPES */  
 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);  
 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);  
 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);  
 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);  
 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);  
 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);  
 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);  
 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);  
 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);  
 #endif  
   
 #ifndef GL_VERSION_1_3_DEPRECATED  
 #define GL_VERSION_1_3_DEPRECATED 1  
 #ifdef GL_GLEXT_PROTOTYPES  
6342  GLAPI void APIENTRY glClientActiveTexture (GLenum texture);  GLAPI void APIENTRY glClientActiveTexture (GLenum texture);
6343  GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);  GLAPI void APIENTRY glMultiTexCoord1d (GLenum target, GLdouble s);
6344  GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);  GLAPI void APIENTRY glMultiTexCoord1dv (GLenum target, const GLdouble *v);
# Line 5740  GLAPI void APIENTRY glLoadTransposeMatri Line 6377  GLAPI void APIENTRY glLoadTransposeMatri
6377  GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);  GLAPI void APIENTRY glMultTransposeMatrixf (const GLfloat *m);
6378  GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);  GLAPI void APIENTRY glMultTransposeMatrixd (const GLdouble *m);
6379  #endif /* GL_GLEXT_PROTOTYPES */  #endif /* GL_GLEXT_PROTOTYPES */
6380    typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
6381    typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
6382    typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
6383    typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
6384    typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
6385    typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
6386    typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
6387    typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
6388    typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
6389  typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);  typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture);
6390  typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);  typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s);
6391  typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);  typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v);
# Line 5783  typedef void (APIENTRYP PFNGLMULTTRANSPO Line 6429  typedef void (APIENTRYP PFNGLMULTTRANSPO
6429  #define GL_VERSION_1_4 1  #define GL_VERSION_1_4 1
6430  #ifdef GL_GLEXT_PROTOTYPES  #ifdef GL_GLEXT_PROTOTYPES
6431  GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);  GLAPI void APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
6432  GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);  GLAPI void APIENTRY glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
6433  GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount);  GLAPI void APIENTRY glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount);
6434  GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);  GLAPI void APIENTRY glPointParameterf (GLenum pname, GLfloat param);
6435  GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);  GLAPI void APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
6436  GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);  GLAPI void APIENTRY glPointParameteri (GLenum pname, GLint param);
6437  GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);  GLAPI void APIENTRY glPointParameteriv (GLenum pname, const GLint *params);
 #endif /* GL_GLEXT_PROTOTYPES */  
 typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);  
 typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);  
 typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount);  
 typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);  
 typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);  
 typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);  
 typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);  
 #endif  
   
 #ifndef GL_VERSION_1_4_DEPRECATED  
 #define GL_VERSION_1_4_DEPRECATED 1  
 #ifdef GL_GLEXT_PROTOTYPES  
6438  GLAPI void APIENTRY glFogCoordf (GLfloat coord);  GLAPI void APIENTRY glFogCoordf (GLfloat coord);
6439  GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);  GLAPI void APIENTRY glFogCoordfv (const GLfloat *coord);
6440  GLAPI void APIENTRY glFogCoordd (GLdouble coord);  GLAPI void APIENTRY glFogCoordd (GLdouble coord);
# Line 5841  GLAPI void APIENTRY glWindowPos3iv (cons Line 6474  GLAPI void APIENTRY glWindowPos3iv (cons
6474  GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);  GLAPI void APIENTRY glWindowPos3s (GLshort x, GLshort y, GLshort z);
6475  GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);  GLAPI void APIENTRY glWindowPos3sv (const GLshort *v);
6476  #endif /* GL_GLEXT_PROTOTYPES */  #endif /* GL_GLEXT_PROTOTYPES */
6477    typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
6478    typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
6479    typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount);
6480    typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
6481    typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
6482    typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
6483    typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
6484  typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);  typedef void (APIENTRYP PFNGLFOGCOORDFPROC) (GLfloat coord);
6485  typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);  typedef void (APIENTRYP PFNGLFOGCOORDFVPROC) (const GLfloat *coord);
6486  typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);  typedef void (APIENTRYP PFNGLFOGCOORDDPROC) (GLdouble coord);
# Line 6267  typedef const GLubyte * (APIENTRYP PFNGL Line 6907  typedef const GLubyte * (APIENTRYP PFNGL
6907  /* ARB_copy_buffer */  /* ARB_copy_buffer */
6908  /* ARB_uniform_buffer_object */  /* ARB_uniform_buffer_object */
6909  #ifdef GL_GLEXT_PROTOTYPES  #ifdef GL_GLEXT_PROTOTYPES
6910  GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei primcount);  GLAPI void APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
6911  GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);  GLAPI void APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount);
6912  GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);  GLAPI void APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
6913  GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);  GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint index);
6914  #endif /* GL_GLEXT_PROTOTYPES */  #endif /* GL_GLEXT_PROTOTYPES */
6915  typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);  typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
6916  typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);  typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount);
6917  typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);  typedef void (APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
6918  typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);  typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index);
6919  #endif  #endif
# Line 6368  typedef void (APIENTRYP PFNGLBLENDFUNCSE Line 7008  typedef void (APIENTRYP PFNGLBLENDFUNCSE
7008  /* ARB_texture_storage */  /* ARB_texture_storage */
7009  #endif  #endif
7010    
7011    #ifndef GL_VERSION_4_3
7012    #define GL_VERSION_4_3 1
7013    /* OpenGL 4.3 reuses entry points from these extensions: */
7014    /* ARB_arrays_of_arrays (no entry points, GLSL only) */
7015    /* ARB_fragment_layer_viewport (no entry points, GLSL only) */
7016    /* ARB_shader_image_size (no entry points, GLSL only) */
7017    /* ARB_ES3_compatibility (no entry points) */
7018    /* ARB_clear_buffer_object */
7019    /* ARB_compute_shader */
7020    /* ARB_copy_image */
7021    /* KHR_debug (includes ARB_debug_output commands promoted to KHR without suffixes) */
7022    /* ARB_explicit_uniform_location (no entry points) */
7023    /* ARB_framebuffer_no_attachments */
7024    /* ARB_internalformat_query2 */
7025    /* ARB_invalidate_subdata */
7026    /* ARB_multi_draw_indirect */
7027    /* ARB_program_interface_query */
7028    /* ARB_robust_buffer_access_behavior (no entry points) */
7029    /* ARB_shader_storage_buffer_object */
7030    /* ARB_stencil_texturing (no entry points) */
7031    /* ARB_texture_buffer_range */
7032    /* ARB_texture_query_levels (no entry points) */
7033    /* ARB_texture_storage_multisample */
7034    /* ARB_texture_view */
7035    /* ARB_vertex_attrib_binding */
7036    #endif
7037    
7038  #ifndef GL_ARB_multitexture  #ifndef GL_ARB_multitexture
7039  #define GL_ARB_multitexture 1  #define GL_ARB_multitexture 1
7040  #ifdef GL_GLEXT_PROTOTYPES  #ifdef GL_GLEXT_PROTOTYPES
# Line 7122  typedef void (APIENTRYP PFNGLCOPYBUFFERS Line 7789  typedef void (APIENTRYP PFNGLCOPYBUFFERS
7789  #ifdef GL_GLEXT_PROTOTYPES  #ifdef GL_GLEXT_PROTOTYPES
7790  GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);  GLAPI void APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
7791  GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);  GLAPI void APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
7792  GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);  GLAPI void APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
7793  GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, const GLint *basevertex);  GLAPI void APIENTRY glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount, const GLint *basevertex);
7794  #endif /* GL_GLEXT_PROTOTYPES */  #endif /* GL_GLEXT_PROTOTYPES */
7795  typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);  typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
7796  typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);  typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
7797  typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex);  typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instancecount, GLint basevertex);
7798  typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei primcount, const GLint *basevertex);  typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* const *indices, GLsizei drawcount, const GLint *basevertex);
7799  #endif  #endif
7800    
7801  #ifndef GL_ARB_fragment_coord_conventions  #ifndef GL_ARB_fragment_coord_conventions
# Line 7806  typedef void (APIENTRYP PFNGLGETNUNIFORM Line 8473  typedef void (APIENTRYP PFNGLGETNUNIFORM
8473  #ifndef GL_ARB_base_instance  #ifndef GL_ARB_base_instance
8474  #define GL_ARB_base_instance 1  #define GL_ARB_base_instance 1
8475  #ifdef GL_GLEXT_PROTOTYPES  #ifdef GL_GLEXT_PROTOTYPES
8476  GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);  GLAPI void APIENTRY glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
8477  GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);  GLAPI void APIENTRY glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
8478  GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);  GLAPI void APIENTRY glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
8479  #endif /* GL_GLEXT_PROTOTYPES */  #endif /* GL_GLEXT_PROTOTYPES */
8480  typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance);  typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
8481  typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance);  typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
8482  typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance);  typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
8483  #endif  #endif
8484    
8485  #ifndef GL_ARB_shading_language_420pack  #ifndef GL_ARB_shading_language_420pack
# Line 7822  typedef void (APIENTRYP PFNGLDRAWELEMENT Line 8489  typedef void (APIENTRYP PFNGLDRAWELEMENT
8489  #ifndef GL_ARB_transform_feedback_instanced  #ifndef GL_ARB_transform_feedback_instanced
8490  #define GL_ARB_transform_feedback_instanced 1  #define GL_ARB_transform_feedback_instanced 1
8491  #ifdef GL_GLEXT_PROTOTYPES  #ifdef GL_GLEXT_PROTOTYPES
8492  GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei primcount);  GLAPI void APIENTRY glDrawTransformFeedbackInstanced (GLenum mode, GLuint id, GLsizei instancecount);
8493  GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);  GLAPI void APIENTRY glDrawTransformFeedbackStreamInstanced (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
8494  #endif /* GL_GLEXT_PROTOTYPES */  #endif /* GL_GLEXT_PROTOTYPES */
8495  typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount);  typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount);
8496  typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount);  typedef void (APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
8497  #endif  #endif
8498    
8499  #ifndef GL_ARB_compressed_texture_pixel_storage  #ifndef GL_ARB_compressed_texture_pixel_storage
# Line 7889  typedef void (APIENTRYP PFNGLTEXTURESTOR Line 8556  typedef void (APIENTRYP PFNGLTEXTURESTOR
8556  typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);  typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
8557  #endif  #endif
8558    
8559    #ifndef GL_KHR_texture_compression_astc_ldr
8560    #define GL_KHR_texture_compression_astc_ldr 1
8561    #endif
8562    
8563    #ifndef GL_KHR_debug
8564    #define GL_KHR_debug 1
8565    #ifdef GL_GLEXT_PROTOTYPES
8566    GLAPI void APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
8567    GLAPI void APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
8568    GLAPI void APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
8569    GLAPI GLuint APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
8570    GLAPI void APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
8571    GLAPI void APIENTRY glPopDebugGroup (void);
8572    GLAPI void APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
8573    GLAPI void APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
8574    GLAPI void APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
8575    GLAPI void APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
8576    #endif /* GL_GLEXT_PROTOTYPES */
8577    typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
8578    typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
8579    typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
8580    typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
8581    typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
8582    typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
8583    typedef void (APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
8584    typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
8585    typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
8586    typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
8587    #endif
8588    
8589    #ifndef GL_ARB_arrays_of_arrays
8590    #define GL_ARB_arrays_of_arrays 1
8591    #endif
8592    
8593    #ifndef GL_ARB_clear_buffer_object
8594    #define GL_ARB_clear_buffer_object 1
8595    #ifdef GL_GLEXT_PROTOTYPES
8596    GLAPI void APIENTRY glClearBufferData (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
8597    GLAPI void APIENTRY glClearBufferSubData (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
8598    GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
8599    GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
8600    #endif /* GL_GLEXT_PROTOTYPES */
8601    typedef void (APIENTRYP PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
8602    typedef void (APIENTRYP PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
8603    typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
8604    typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, GLsizeiptr offset, GLsizeiptr size, const void *data);
8605    #endif
8606    
8607    #ifndef GL_ARB_compute_shader
8608    #define GL_ARB_compute_shader 1
8609    #ifdef GL_GLEXT_PROTOTYPES
8610    GLAPI void APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
8611    GLAPI void APIENTRY glDispatchComputeIndirect (GLintptr indirect);
8612    #endif /* GL_GLEXT_PROTOTYPES */
8613    typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
8614    typedef void (APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
8615    #endif
8616    
8617    #ifndef GL_ARB_copy_image
8618    #define GL_ARB_copy_image 1
8619    #ifdef GL_GLEXT_PROTOTYPES
8620    GLAPI void APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
8621    #endif /* GL_GLEXT_PROTOTYPES */
8622    typedef void (APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
8623    #endif
8624    
8625    #ifndef GL_ARB_texture_view
8626    #define GL_ARB_texture_view 1
8627    #ifdef GL_GLEXT_PROTOTYPES
8628    GLAPI void APIENTRY glTextureView (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
8629    #endif /* GL_GLEXT_PROTOTYPES */
8630    typedef void (APIENTRYP PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
8631    #endif
8632    
8633    #ifndef GL_ARB_vertex_attrib_binding
8634    #define GL_ARB_vertex_attrib_binding 1
8635    #ifdef GL_GLEXT_PROTOTYPES
8636    GLAPI void APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
8637    GLAPI void APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
8638    GLAPI void APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
8639    GLAPI void APIENTRY glVertexAttribLFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
8640    GLAPI void APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
8641    GLAPI void APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
8642    GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
8643    GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
8644    GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
8645    GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
8646    GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
8647    GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor);
8648    #endif /* GL_GLEXT_PROTOTYPES */
8649    typedef void (APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
8650    typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
8651    typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
8652    typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
8653    typedef void (APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
8654    typedef void (APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
8655    typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
8656    typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
8657    typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
8658    typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
8659    typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
8660    typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
8661    #endif
8662    
8663    #ifndef GL_ARB_robustness_isolation
8664    #define GL_ARB_robustness_isolation 1
8665    #endif
8666    
8667    #ifndef GL_ARB_ES3_compatibility
8668    #define GL_ARB_ES3_compatibility 1
8669    #endif
8670    
8671    #ifndef GL_ARB_explicit_uniform_location
8672    #define GL_ARB_explicit_uniform_location 1
8673    #endif
8674    
8675    #ifndef GL_ARB_fragment_layer_viewport
8676    #define GL_ARB_fragment_layer_viewport 1
8677    #endif
8678    
8679    #ifndef GL_ARB_framebuffer_no_attachments
8680    #define GL_ARB_framebuffer_no_attachments 1
8681    #ifdef GL_GLEXT_PROTOTYPES
8682    GLAPI void APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
8683    GLAPI void APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
8684    GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param);
8685    GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
8686    #endif /* GL_GLEXT_PROTOTYPES */
8687    typedef void (APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
8688    typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
8689    typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param);
8690    typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
8691    #endif
8692    
8693    #ifndef GL_ARB_internalformat_query2
8694    #define GL_ARB_internalformat_query2 1
8695    #ifdef GL_GLEXT_PROTOTYPES
8696    GLAPI void APIENTRY glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
8697    #endif /* GL_GLEXT_PROTOTYPES */
8698    typedef void (APIENTRYP PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
8699    #endif
8700    
8701    #ifndef GL_ARB_invalidate_subdata
8702    #define GL_ARB_invalidate_subdata 1
8703    #ifdef GL_GLEXT_PROTOTYPES
8704    GLAPI void APIENTRY glInvalidateTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
8705    GLAPI void APIENTRY glInvalidateTexImage (GLuint texture, GLint level);
8706    GLAPI void APIENTRY glInvalidateBufferSubData (GLuint buffer, GLintptr offset, GLsizeiptr length);
8707    GLAPI void APIENTRY glInvalidateBufferData (GLuint buffer);
8708    GLAPI void APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
8709    GLAPI void APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
8710    #endif /* GL_GLEXT_PROTOTYPES */
8711    typedef void (APIENTRYP PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
8712    typedef void (APIENTRYP PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
8713    typedef void (APIENTRYP PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
8714    typedef void (APIENTRYP PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer);
8715    typedef void (APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
8716    typedef void (APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
8717    #endif
8718    
8719    #ifndef GL_ARB_multi_draw_indirect
8720    #define GL_ARB_multi_draw_indirect 1
8721    #ifdef GL_GLEXT_PROTOTYPES
8722    GLAPI void APIENTRY glMultiDrawArraysIndirect (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
8723    GLAPI void APIENTRY glMultiDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
8724    #endif /* GL_GLEXT_PROTOTYPES */
8725    typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
8726    typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
8727    #endif
8728    
8729    #ifndef GL_ARB_program_interface_query
8730    #define GL_ARB_program_interface_query 1
8731    #ifdef GL_GLEXT_PROTOTYPES
8732    GLAPI void APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
8733    GLAPI GLuint APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name);
8734    GLAPI void APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
8735    GLAPI void APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
8736    GLAPI GLint APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name);
8737    GLAPI GLint APIENTRY glGetProgramResourceLocationIndex (GLuint program, GLenum programInterface, const GLchar *name);
8738    #endif /* GL_GLEXT_PROTOTYPES */
8739    typedef void (APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
8740    typedef GLuint (APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
8741    typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
8742    typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
8743    typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
8744    typedef GLint (APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
8745    #endif
8746    
8747    #ifndef GL_ARB_robust_buffer_access_behavior
8748    #define GL_ARB_robust_buffer_access_behavior 1
8749    #endif
8750    
8751    #ifndef GL_ARB_shader_image_size
8752    #define GL_ARB_shader_image_size 1
8753    #endif
8754    
8755    #ifndef GL_ARB_shader_storage_buffer_object
8756    #define GL_ARB_shader_storage_buffer_object 1
8757    #ifdef GL_GLEXT_PROTOTYPES
8758    GLAPI void APIENTRY glShaderStorageBlockBinding (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
8759    #endif /* GL_GLEXT_PROTOTYPES */
8760    typedef void (APIENTRYP PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
8761    #endif
8762    
8763    #ifndef GL_ARB_stencil_texturing
8764    #define GL_ARB_stencil_texturing 1
8765    #endif
8766    
8767    #ifndef GL_ARB_texture_buffer_range
8768    #define GL_ARB_texture_buffer_range 1
8769    #ifdef GL_GLEXT_PROTOTYPES
8770    GLAPI void APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
8771    GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
8772    #endif /* GL_GLEXT_PROTOTYPES */
8773    typedef void (APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
8774    typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
8775    #endif
8776    
8777    #ifndef GL_ARB_texture_query_levels
8778    #define GL_ARB_texture_query_levels 1
8779    #endif
8780    
8781    #ifndef GL_ARB_texture_storage_multisample
8782    #define GL_ARB_texture_storage_multisample 1
8783    #ifdef GL_GLEXT_PROTOTYPES
8784    GLAPI void APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
8785    GLAPI void APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
8786    GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
8787    GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
8788    #endif /* GL_GLEXT_PROTOTYPES */
8789    typedef void (APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
8790    typedef void (APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
8791    typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
8792    typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
8793    #endif
8794    
8795  #ifndef GL_EXT_abgr  #ifndef GL_EXT_abgr
8796  #define GL_EXT_abgr 1  #define GL_EXT_abgr 1
8797  #endif  #endif
# Line 8630  GLAPI void APIENTRY glPixelTransformPara Line 9533  GLAPI void APIENTRY glPixelTransformPara
9533  GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param);  GLAPI void APIENTRY glPixelTransformParameterfEXT (GLenum target, GLenum pname, GLfloat param);
9534  GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params);  GLAPI void APIENTRY glPixelTransformParameterivEXT (GLenum target, GLenum pname, const GLint *params);
9535  GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);  GLAPI void APIENTRY glPixelTransformParameterfvEXT (GLenum target, GLenum pname, const GLfloat *params);
9536    GLAPI void APIENTRY glGetPixelTransformParameterivEXT (GLenum target, GLenum pname, GLint *params);
9537    GLAPI void APIENTRY glGetPixelTransformParameterfvEXT (GLenum target, GLenum pname, GLfloat *params);
9538  #endif /* GL_GLEXT_PROTOTYPES */  #endif /* GL_GLEXT_PROTOTYPES */
9539  typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);  typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param);
9540  typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);  typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param);
9541  typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);  typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
9542  typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);  typedef void (APIENTRYP PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params);
9543    typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
9544    typedef void (APIENTRYP PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params);
9545  #endif  #endif
9546    
9547  #ifndef GL_EXT_pixel_transform_color_table  #ifndef GL_EXT_pixel_transform_color_table
# Line 8986  typedef void (APIENTRYP PFNGLBLENDFUNCSE Line 9893  typedef void (APIENTRYP PFNGLBLENDFUNCSE
9893  #ifdef GL_GLEXT_PROTOTYPES  #ifdef GL_GLEXT_PROTOTYPES
9894  GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight);  GLAPI void APIENTRY glVertexWeightfEXT (GLfloat weight);
9895  GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight);  GLAPI void APIENTRY glVertexWeightfvEXT (const GLfloat *weight);
9896  GLAPI void APIENTRY glVertexWeightPointerEXT (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);  GLAPI void APIENTRY glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
9897  #endif /* GL_GLEXT_PROTOTYPES */  #endif /* GL_GLEXT_PROTOTYPES */
9898  typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);  typedef void (APIENTRYP PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight);
9899  typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);  typedef void (APIENTRYP PFNGLVERTEXWEIGHTFVEXTPROC) (const GLfloat *weight);
9900  typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLsizei size, GLenum type, GLsizei stride, const GLvoid *pointer);  typedef void (APIENTRYP PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
9901  #endif  #endif
9902    
9903  #ifndef GL_NV_light_max_exponent  #ifndef GL_NV_light_max_exponent
# Line 10054  typedef void (APIENTRYP PFNGLVERTEXATTRI Line 10961  typedef void (APIENTRYP PFNGLVERTEXATTRI
10961  #ifndef GL_NV_pixel_data_range  #ifndef GL_NV_pixel_data_range
10962  #define GL_NV_pixel_data_range 1  #define GL_NV_pixel_data_range 1
10963  #ifdef GL_GLEXT_PROTOTYPES  #ifdef GL_GLEXT_PROTOTYPES
10964  GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, GLvoid *pointer);  GLAPI void APIENTRY glPixelDataRangeNV (GLenum target, GLsizei length, const GLvoid *pointer);
10965  GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target);  GLAPI void APIENTRY glFlushPixelDataRangeNV (GLenum target);
10966  #endif /* GL_GLEXT_PROTOTYPES */  #endif /* GL_GLEXT_PROTOTYPES */
10967  typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, GLvoid *pointer);  typedef void (APIENTRYP PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, const GLvoid *pointer);
10968  typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);  typedef void (APIENTRYP PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target);
10969  #endif  #endif
10970    
# Line 11566  typedef GLuint (APIENTRYP PFNGLGETDEBUGM Line 12473  typedef GLuint (APIENTRYP PFNGLGETDEBUGM
12473  #ifdef GL_GLEXT_PROTOTYPES  #ifdef GL_GLEXT_PROTOTYPES
12474  GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress);  GLAPI void APIENTRY glVDPAUInitNV (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
12475  GLAPI void APIENTRY glVDPAUFiniNV (void);  GLAPI void APIENTRY glVDPAUFiniNV (void);
12476  GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);  GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterVideoSurfaceNV (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
12477  GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);  GLAPI GLvdpauSurfaceNV APIENTRY glVDPAURegisterOutputSurfaceNV (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
12478  GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);  GLAPI void APIENTRY glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface);
12479  GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);  GLAPI void APIENTRY glVDPAUUnregisterSurfaceNV (GLvdpauSurfaceNV surface);
# Line 11577  GLAPI void APIENTRY glVDPAUUnmapSurfaces Line 12484  GLAPI void APIENTRY glVDPAUUnmapSurfaces
12484  #endif /* GL_GLEXT_PROTOTYPES */  #endif /* GL_GLEXT_PROTOTYPES */
12485  typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress);  typedef void (APIENTRYP PFNGLVDPAUINITNVPROC) (const GLvoid *vdpDevice, const GLvoid *getProcAddress);
12486  typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);  typedef void (APIENTRYP PFNGLVDPAUFININVPROC) (void);
12487  typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);  typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
12488  typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);  typedef GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (GLvoid *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames);
12489  typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);  typedef void (APIENTRYP PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface);
12490  typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);  typedef void (APIENTRYP PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface);
# Line 11815  typedef GLboolean (APIENTRYP PFNGLISIMAG Line 12722  typedef GLboolean (APIENTRYP PFNGLISIMAG
12722  #define GL_AMD_query_buffer_object 1  #define GL_AMD_query_buffer_object 1
12723  #endif  #endif
12724    
12725    #ifndef GL_AMD_sparse_texture
12726    #define GL_AMD_sparse_texture 1
12727    #ifdef GL_GLEXT_PROTOTYPES
12728    GLAPI void APIENTRY glTexStorageSparseAMD (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
12729    GLAPI void APIENTRY glTextureStorageSparseAMD (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
12730    #endif /* GL_GLEXT_PROTOTYPES */
12731    typedef void (APIENTRYP PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
12732    typedef void (APIENTRYP PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags);
12733    #endif
12734    
12735    
12736  #ifdef __cplusplus  #ifdef __cplusplus
12737  }  }

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