6 |
#endif |
#endif |
7 |
|
|
8 |
/* |
/* |
9 |
** Copyright (c) 2007-2012 The Khronos Group Inc. |
** THIS FILE IS OBSOLETE. Please migrate away from using the |
10 |
|
** ".spec" files and the headers generated from them to the |
11 |
|
** XML Registry and headers generated from that. See |
12 |
|
** http://www.opengl.org/registry/api/README.txt |
13 |
|
** for more information. |
14 |
|
** |
15 |
|
** |
16 |
|
** Copyright (c) 2007-2013 The Khronos Group Inc. |
17 |
** |
** |
18 |
** Permission is hereby granted, free of charge, to any person obtaining a |
** Permission is hereby granted, free of charge, to any person obtaining a |
19 |
** copy of this software and/or associated documentation files (the |
** copy of this software and/or associated documentation files (the |
36 |
*/ |
*/ |
37 |
|
|
38 |
/* Header file version number, required by OpenGL ABI for Linux */ |
/* Header file version number, required by OpenGL ABI for Linux */ |
39 |
/* glext.h last updated $Date: 2013-02-07 01:42:49 -0800 (Thu, 07 Feb 2013) $ */ |
/* glext.h last updated $Date: 2013-06-13 02:52:31 -0700 (Thu, 13 Jun 2013) $ */ |
40 |
/* Current version at http://www.opengl.org/registry/ */ |
/* Current version at http://www.opengl.org/registry/ */ |
41 |
#define GL_GLEXT_VERSION 86 |
#define GL_GLEXT_VERSION 87 |
42 |
/* Function declaration macros - to move into glplatform.h */ |
/* Function declaration macros - to move into glplatform.h */ |
43 |
|
|
44 |
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) |
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) |
917 |
/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */ |
/* reuse GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */ |
918 |
/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */ |
/* reuse GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */ |
919 |
/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */ |
/* reuse GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */ |
|
/* reuse GL_MAX_VERTEX_STREAMS */ |
|
920 |
/* Reuse tokens from ARB_gpu_shader_fp64 */ |
/* Reuse tokens from ARB_gpu_shader_fp64 */ |
921 |
/* reuse GL_DOUBLE_VEC2 */ |
/* reuse GL_DOUBLE_VEC2 */ |
922 |
/* reuse GL_DOUBLE_VEC3 */ |
/* reuse GL_DOUBLE_VEC3 */ |